
01 Blocking Out The Mesh.mp4 - 44 MB

02 Finishing The Blockout.mp4 - 40.2 MB

03 High To Low Poly Discussion.mp4 - 11 MB

04 Secondary Details.mp4 - 111 MB

05 Secondary Details Pt. 2.mp4 - 107 MB

06 Bevels.mp4 - 62.7 MB

07 Creating The Shell.mp4 - 75.5 MB

08 Detailing The Shell.mp4 - 101 MB

09 Design Talk.mp4 - 141 MB

10 Structural Designs.mp4 - 184 MB

11 Finishing The High Poly.mp4 - 222 MB

12 High To Low Poly Pt. 1.mp4 - 114 MB

13 High To Low Poly Pt. 2.mp4 - 70.7 MB

14 High To Low Poly Pt. 3.mp4 - 121 MB

15 UV Unwrapping Pt. 1.mp4 - 137 MB

16 Uv Unwrapping Pt. 2.mp4 - 190 MB

17 Optimizing Texture Space.mp4 - 57.9 MB

18 UV Unwrapping Pt. 3.mp4 - 122 MB

19 Why You Must Triangulate Your Mesh.mp4 - 41.1 MB

20 Low Poly Triangulation Pt. 1.mp4 - 130 MB

21 Low Poly Triangulation Pt. 2.mp4 - 106 MB

22 High Poly Triangulation Pt. 1.mp4 - 135 MB

23 Fixing Triangulation Problems.mp4 - 16.6 MB

24 High Poly Triangulation Pt. 2.mp4 - 112 MB

25 High Poly Triangulation Pt. 3.mp4 - 115 MB

26 High Poly Triangulation Pt. 4.mp4 - 133 MB

27 Baking Preparation.mp4 - 69.1 MB

28 Final Unwrap.mp4 - 86.5 MB

29 Importing Into Marmoset.mp4 - 71.2 MB

30 Fixing Bake Issues In Blender.mp4 - 368 MB

31 Baking In Marmoset.mp4 - 200 MB

32 Fixing Ao Bake Issues.mp4 - 59.4 MB

33 Intro To Substance Painter.mp4 - 120 MB

34 Texturing In Substance Painter Pt. 1.mp4 - 108 MB

35 Texturing In Substance Painter Pt. 2.mp4 - 70.7 MB

36 Alphas In Substance Painter.mp4 - 63 MB

37 Final Result.mp4 - 14.2 MB

38 Exporting Maps.mp4 - 6.88 MB

39 Importing Into Unreal Engine.mp4 - 97 MB

40 Portfolio Rendering.mp4 - 941 MB

41 Photoshop Post Processing.mp4 - 66.7 MB

Game Asset Terminal 00 Intro Video.mp4 - 28.1 MB

Game Asset Terminal 01 Modelling.mp4 - 37.4 MB

Game Asset Terminal 02 Modelling.mp4 - 104 MB

Game Asset Terminal 03 Modelling.mp4 - 47.4 MB

Game Asset Terminal 04 Modelling.mp4 - 71.6 MB

Game Asset Terminal 05 Modelling.mp4 - 63.5 MB

Game Asset Terminal 06 Modelling.mp4 - 84.8 MB

Game Asset Terminal 07 Modelling.mp4 - 127 MB

Game Asset Terminal 08 Modelling.mp4 - 101 MB

Game Asset Terminal 09 Modelling.mp4 - 100 MB

Game Asset Terminal 10 HP optimisation.mp4 - 87.8 MB

Game Asset Terminal 11 HP optimisation.mp4 - 118 MB

Game Asset Terminal 12 HP optimisation.mp4 - 115 MB

Game Asset Terminal 13 LP creation.mp4 - 192 MB

Game Asset Terminal 14 LP creation p2.mp4 - 87.9 MB

Game Asset Terminal 15 LP check.mp4 - 91.9 MB

Game Asset Terminal 16.mp4 - 89.5 MB

Game Asset Terminal 17.mp4 - 64 MB

Game Asset Terminal 18.mp4 - 154 MB

Game Asset Terminal 19.mp4 - 188 MB

Game Asset Terminal 20.mp4 - 93.7 MB

Game Asset Terminal 21.mp4 - 114 MB

Game Asset Terminal 22.mp4 - 388 MB

Game Asset Terminal 23.mp4 - 203 MB

Game Asset Terminal 24 Lp Tr1.mp4 - 218 MB

Game Asset Terminal 25 Lp Tr2.mp4 - 291 MB

Game Asset Terminal 26 Hp Tr1.mp4 - 180 MB

Game Asset Terminal 27 Hp Tr2.mp4 - 273 MB

Game Asset Terminal 28 Mt.mp4 - 212 MB

Game Asset Terminal 29 QM Issues.mp4 - 72.9 MB

Game Asset Terminal 30 AO and Normal Maps Fixing.mp4 - 125 MB

Game Asset Terminal 31 Qm Texturing.mp4 - 165 MB

Game Asset Terminal 32 New Rendering.mp4 - 632 MB

Game Asset Terminal 33 Photoshop Editing.mp4 - 46.2 MB

Game Asset Terminal 34 Why You Should Not Bake Maps In Bllender.mp4 - 76 MB

Game Asset Terminal 35 Final Tips And Tricks.mp4 - 216 MB

Game Asset Terminal 36 Vanilla Blender Tools Vs Addons.mp4 - 17.7 MB

Game Asset Terminal 37 Unreal Import.mp4 - 67.4 MB

Baking Holes - How Does It Work.mp4 - 18.9 MB

Baking In Substance.mp4 - 15.8 MB

Bevel Strategy For Game Assets.mp4 - 30.5 MB

Mismatched Curvature.mp4 - 12.8 MB

Non-Destructive Boolean Management.mp4 - 9.95 MB

Quads Vs Ngons.mp4 - 227 MB

Triangulation.mp4 - 58.9 MB